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Server Script Compile Error: How to Debug and Resolve It



Another option is to install the TypeScript compiler locally in your project (npm install --save-dev typescript) and has the benefit of avoiding possible interactions with other TypeScript projects you may have.


VS Code will automatically detect workspace versions of TypeScript that are installed under node_modules in the root of your workspace. You can also explicitly tell VS Code which version of TypeScript to use by configuring the typescript.tsdk in your user or workspace settings. The typescript.tsdk setting should point to a directory containing the TypeScript tsserver.js file. You can find the TypeScript installation location using npm list -g typescript. The tsserver.js file is usually in the lib folder.




server script compile error



If you get that error, resolve it by creating a tsconfig.json file in the root folder of your project. The tsconfig.json file lets you control how Visual Studio Code compiles your TypeScript code. For more information, see the tsconfig.json overview.


VS Code ships with a recent stable version of the TypeScript language service and it may not match the version of TypeScript installed globally on your computer or locally in your workspace. For that reason, you may see differences between your compiler output and errors detected by the active TypeScript language service. See Using newer TypeScript versions for details on installing a matching TypeScript version.


Note: while the LSL compiler will only accept code with a maximum of 72 items in a list, lists can actually support as many items as a script's memory will allow. If a list of more than 72 predefined items is needed, just concatenate (combine) two predefined lists into a new one: longlist = firstpart + secondpart;As of 1.20.4, this no longer seems to be true. A list with at least 100 is possible, though I haven't tested to see just how many elements I can initialize a list to. - BlueJeansAndRainJune 5, 2008 - Server 1.22.1.88473 Client 1.19.1 (4): I was able to create a global list containing 1,081 null integers and a local list containing 2,318 null integers before receiving "(0, 0) : Byte code assembly failed -- out of memory".


Note: while the LSL compiler will only accept code with a maximum of 72 items in a list, lists can actually support as many items as a script's memory will allow. If a list of more than 72 predefined items is needed, just concatenate (combine) two predefined lists into a new one: longlist = firstpart + secondpart;


If a global list has more than 4998 elements or a local list has more than 4995 elements, you will get a syntax error before the next comma. (Of course, the script crashes long before these limits are reached, due to stack-heap collisions on or before state_entry.) Here's a reference script.


If you stay within that limit, but too many for a predefined list, you'll get the internal server error. That said, I have no idea what exactly causes the internal server error. It doesn't happen when I have 4800 integers (75KB) in a single list. I can't say if it's caused by some kind of memory limit or another problem.


This is a purely technical examination. I was trying to figure out "at which point does the internal server compile error happen?" The more things I try, the more convoluted the error gets. For example if I add a function call into state_entry, the internal error shows up until the predefined list length is satisfied. Otherwise it doesn't show up, except for the syntax error at the limit I originally found.


You have two options when it comes time to save your script file. You can choose to compile and save the file with one keystroke. You can also choose to save the file without compiling. Both save options are described below.


After you have created a new script or function, you can choose the Compile option from the File menu or press CTRL+S to save and compile your script file. This action causes the script compiler to examine each of the scripts and functions contained in the script file. The compiler checks each statement in those scripts and functions making sure the syntax is correct.


When the compiler finds an error, the compilation process is stopped and the Compile Error message dialog is displayed. This dialog advises you what type of error the compiler encountered with the Ok button being the active control. To clear the dialog after you have reviewed the cause of the error, press SPACEBAR to activate the Ok button or ESCAPE to close the dialog.


Although the compiler checks the syntax of script statements, it does not check spelling or logic. As you add function calls to the body of the script, you must make sure the name of the function is spelled correctly. Failure to spell the names of your functions correctly will result in run-time errors. A run-time error occurs when you begin testing your script and a problem occurs during the execution of the script.


When you hear "unknown function call to Function ABC" where ABC represents the name of a user-defined or built-in function, you can be assured you have a run-time error. You should go back to your script file and make sure all function names are spelled correctly.


You may not want to compile your script file immediately. You may find you need to save the file before you complete the script or function you are currently writing. If you try to save the file using CTRL+S, the script file is compiled and then saved. If your script is not complete, then the compiler could encounter errors causing the file not to be saved.


You can select the Save Without Compiling option from the File menu or press CTRL+W. When you choose this option, the script file is not compiled before it is saved. Instead, the file is saved much like you would save a document in a word processor or text editor. You can then come back to the file at a later date and continue working on the script or function.


[2018-03-21T17:25:52,565][DEBUG][o.e.a.s.TransportSearchAction] [Mona01] [prodapacheflorence-2018.02.28][0], node[r8Zt9kl_QzGACqU2DBs9Ow], [R], s[ST ARTED], a[id=GmLJXFqtRSqCwb-CV1Mixw]: Failed to execute [SearchRequest{searchType=QUERY_THEN_FETCH, indices=[prodapacheflorence-2018.02.27, prodapac heflorence-2018.02.28], indicesOptions=IndicesOptions[id=39, ignore_unavailable=true, allow_no_indices=true, expand_wildcards_open=true, expand_wild cards_closed=false, allow_alisases_to_multiple_indices=true, forbid_closed_indices=true], types=[], routing='null', preference='1521643103178', requ estCache=null, scroll=null, source={..."aggregations" : {"5" : {"terms" : {"field" : "request","script" : "inline" : "if (doc.containsKey('request'))return doc['request']; else return -1;","lang" : "painless","size" : 5,"min_doc_count" : 1,"shard_min_doc_count" : 0,"show_term_doc_count_error" : false,"order" : ["_count" : "desc",{"_term" : "asc"...org.elasticsearch.transport.RemoteTransportException: [Mona01][10.224.4.13:9300][indices:data/read/search[phase/query]]Caused by: org.elasticsearch.search.query.QueryPhaseExecutionException: Query Failed [Failed to execute main query]at org.elasticsearch.search.query.QueryPhase.execute(QueryPhase.java:414) [elasticsearch-5.5.1.jar:5.5.1]at org.elasticsearch.search.query.QueryPhase.execute(QueryPhase.java:108) [elasticsearch-5.5.1.jar:5.5.1]...Caused by: org.elasticsearch.script.ScriptException: runtime errorat org.elasticsearch.painless.PainlessScript.convertToScriptException(PainlessScript.java:101) [?:?]...Caused by: java.lang.IndexOutOfBoundsExceptionat java.nio.Buffer.checkIndex(Buffer.java:546) [?:1.8.0_161]at java.nio.DirectByteBuffer.getShort(DirectByteBuffer.java:594) [?:1.8.0_161]...


Even the most experienced developer rarely writes code correctly on the firsttry, making troubleshooting an important part of the development process. Inthis section we'll cover some techniques that can help you find, understand, anddebug errors in your scripts.


When your script encounters an error, an error message is displayed. The messageis accompanied by a line number used for troubleshooting. There are two basictypes of errors displayed in this way: syntax errors and runtime errors.


Syntax errors are caused by writing code that doesn't follow the JavaScriptgrammar, and the errors are detected as soon as you try to save the script.For example, the following code snippet contains a syntax error:


The code is formatted correctly, but we are passing the value "john" for theemail address when calling MailApp.sendEmail. Since this is not avalid email address the following error is thrown when running the script:


This error indicates that the script is lacking the authorization needed to run.When a script is run in the Script Editor or from a custom menu item anauthorization dialog is presented to the user. However, when a script is runfrom a trigger, embedded with a Google Sites page, or run as a service, thedialog cannot be presented and this error is shown.


This error is frequently caused bytriggers that are firing before theuser has authorized them. If you don't have access to the script project(because the error is occurring for an add-on youuse, for example), you can usually authorize the script by using the add-onagain. If a trigger continues to fire and cause this error, you can remove yourtriggers by doing the following:


If you add a popular library to your script,you might receive an error messagestating that it's missing, even though the library is listed as a dependency foryour script. The reason might be that too many people are accessing the libraryat the same time. To avoid this error, try one of the following solutions:


Not all mistakes cause an error message to be displayed. There might be a moresubtle error where the code is technically correct and can execute, but theresults are not what you expect. Here are some strategies for handling suchsituations and further investigating a script that is not running the way youexpect. 2ff7e9595c


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