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Dark Play: A DeCal Course on Performing Secret Acts of Playfulness



Dark Play: An Exploration of Art, Ethics, and Psychology




Play is often seen as a positive and enjoyable activity that enhances human development and well-being. However, not all forms of play are innocent or harmless. Some forms of play involve deception, manipulation, or transgression of social norms. These forms of play are called dark play, and they can have ethical and moral implications for individuals and society. In this article, we will explore what dark play is, why people engage in it, what are some examples of it in different contexts, what are the benefits and risks of it, and what are the ethical issues and dilemmas of it. We will also provide some FAQs at the end.


What is dark play?




Dark play is a term coined by sociologist Gary Alan Fine in his book Shared Fantasy: Role-Playing Games as Social Worlds (1983). He defined it as \"a form of social interaction in which participants create a sense of uncertainty about the boundaries between reality and fantasy\" . In other words, dark play is a type of play that blurs the line between what is real and what is not, what is serious and what is not, what is acceptable and what is not. Dark play can involve deception, manipulation, irony, parody, satire, trickery, or transgression of social norms. It can be seen as a form of art, entertainment, or psychological exploration, but it can also have ethical and moral implications.




dark play




Why do people engage in dark play?




There are many possible motivations and goals for engaging in dark play. Some people may do it for fun, excitement, curiosity, or challenge. They may enjoy the thrill of creating or experiencing uncertainty, ambiguity, or paradox. They may also use dark play as a way to express themselves creatively or artistically. For example, some writers, actors, comedians, or gamers may use dark play as a genre or style to create stories or performances that challenge conventional expectations or provoke emotional reactions.


Some people may engage in dark play for learning or coping purposes. They may use dark play as a way to explore different aspects of themselves or others. They may also use it as a way to deal with difficult emotions or situations. For example, some people may use dark play as a form of therapy or catharsis to release tension or stress. Some people may also use it as a form of resistance or subversion to question or critique dominant values or institutions.


Some games are Resident Evil by Capcom, Metal Gear Solid by Konami, The Sims by Electronic Arts, or Grand Theft Auto by Rockstar Games.


  • Social media: Dark play can be seen in social media platforms such as Facebook, Twitter, Instagram, or TikTok. These platforms often feature users that engage in deception, manipulation, irony, or transgression of social norms. Some examples of dark play in social media are Catfishing, where someone pretends to be someone else online, Trolling, where someone posts provocative or offensive messages to elicit reactions, Memes, where someone creates or shares humorous or satirical images or videos, or Challenges, where someone performs or encourages risky or dangerous actions.



Benefits of dark play




Dark play can have some benefits for individuals and society. Here are some of the possible benefits of dark play:


  • Creativity: Dark play can stimulate creativity and innovation by challenging conventional assumptions and expectations. It can also foster artistic and aesthetic expression by using irony, parody, satire, or trickery as tools or techniques.



  • Self-expression: Dark play can enable self-expression and identity exploration by allowing people to experiment with different roles, perspectives, or emotions. It can also facilitate personal growth and development by exposing people to new experiences or insights.



  • Learning: Dark play can enhance learning and understanding by creating or encountering uncertainty, ambiguity, or paradox. It can also promote critical thinking and problem-solving by requiring people to question or resolve ethical or moral dilemmas.



  • Coping: Dark play can improve coping and resilience by providing a way to release tension or stress. It can also support healing and recovery by offering a way to deal with trauma or pain.



Risks of dark play




Dark play can also have some risks for individuals and society. Here are some of the possible risks of dark play:


  • Harm: Dark play can cause harm and damage by inflicting physical or psychological pain. It can also create conflict and violence by provoking anger or resentment.



  • Trauma: Dark play can induce trauma and shock by triggering negative memories or emotions. It can also impair healing and recovery by preventing closure or acceptance.



  • Addiction: Dark play can lead to addiction and dependence by creating a need for thrill or excitement. It can also impair functioning and well-being by interfering with normal activities or responsibilities.



  • Alienation: Dark play can result in alienation and isolation by eroding trust or empathy. It can also undermine social cohesion and harmony by violating norms or values.



Ethics of dark play




Dark play can raise ethical issues and dilemmas for individuals and society. Here are some of the main ethical questions and challenges of dark play:


  • Consent: How do we ensure that all participants in dark play are aware of and agree to the rules and boundaries of the game? How do we respect the rights and preferences of those who do not want to participate in dark play?



  • Responsibility: How do we hold accountable those who use dark play to deceive, manipulate, or harm others? How do we protect ourselves from being deceived, manipulated, or harmed by others through dark play?



  • Intention: How do we distinguish between dark play that is done for fun, learning, coping, or art, and dark play that is done for malice, selfishness, power, or control? How do we judge the motives and goals of those who engage in dark play?



  • Impact: How do we measure the effects and consequences of dark play for individuals and society? How do we balance the benefits and risks of dark play for ourselves and others?



Summary




In this article, we have explored what dark play is, why people engage in it, what are some examples of it in different contexts, what are the benefits and risks of it, and what are the ethical issues and dilemmas of it. We have seen that dark play is a type of play that involves deception, manipulation, or transgression of social norms. It can be seen as a form of art, entertainment, or psychological exploration, but it can also have ethical and moral implications for individuals and society. Dark play can have some benefits for creativity, self-expression, learning and coping, but it can also have some risks for harm, trauma, addiction, and alienation. Dark play can also raise ethical questions and challenges for consent, responsibility, intention, and impact. We have also provided some FAQs to answer some common queries about dark play.


Dark play is a style of comedy that makes light of subject matter that is generally considered taboo, particularly subjects that are normally considered serious or painful to discuss[^2^].


Dark play is also a term coined by sociologist Richard Schechner to describe a type of play that involves deception, manipulation, and risk, often with harmful or malicious consequences for the participants or spectators.


Dark play is also the title of a play by Carlos Murillo, which explores the dangers of online identity and cybersex.


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Implications




Dark play is a complex and controversial phenomenon that has implications and challenges for future research and practice. On one hand, dark play can be seen as a valuable and legitimate form of human expression and experience that deserves recognition and respect. On the other hand, dark play can also be seen as a dangerous and problematic form of human behavior that requires regulation and intervention. Therefore, it is important to develop a better understanding and awareness of dark play and its effects on individuals and society. It is also important to develop ethical and moral frameworks and guidelines to ensure that dark play is done in a safe and responsible manner.


FAQs




What is the difference between dark play and black comedy?




Dark play and black comedy are both genres that use humor or satire to deal with serious or taboo topics, such as death, violence, or injustice. However, they differ in their tone and purpose. Dark play is more ambiguous and uncertain, as it creates or exploits a sense of doubt or confusion about what is real or not, what is serious or not, what is acceptable or not. Black comedy is more clear and obvious, as it uses exaggeration or irony to highlight or criticize the absurdity or hypocrisy of a situation or issue.


How can I recognize if someone is playing darkly with me?




It can be difficult to recognize if someone is playing darkly with you, as they may use deception or manipulation to hide their true intentions or actions. However, there are some signs and clues that may indicate if someone is playing darkly with you. For example, you may notice that they are inconsistent or contradictory in their words or behaviors, that they are secretive or evasive about their identity or motives, that they are provocative or offensive in their messages or comments, that they are indifferent or dismissive of your feelings or opinions, or that they are trying to influence or control your decisions or actions.


How can I protect myself from the dangers of dark play?




There are some steps and strategies that you can take to protect yourself from the dangers of dark play. For example, you can be cautious and critical of the information or sources that you encounter online or offline, you can verify the identity and credibility of the people that you interact with online or offline, you can set clear and firm boundaries and limits for yourself and others in terms of what is acceptable or not in a game or situation, you can seek help or support from trusted friends, family, or professionals if you feel uncomfortable or threatened by someone's dark play, or you can report or block any abusive or harmful behavior that you witness or experience online or offline.


How can I use dark play in a positive way?




There are some ways and examples that you can use dark play in a positive way. For example, you can use dark play as a form of art or entertainment to create or enjoy stories or performances that challenge conventional expectations or provoke emotional reactions. You can also use dark play as a form of learning or coping to explore or deal with different aspects of yourself or others. You can also use dark play as a form of resistance or subversion to question or critique dominant values or institutions. For example, you can use dark play as a form of therapy or catharsis to release tension or stress. You can also use dark play as a form of activism or advocacy to raise awareness or promote change.


Where can I learn more about dark play?




There are some resources and references that you can use to learn more about dark play. For example, you can read some books or articles that discuss the theory and practice of dark play, such as Dark Play: On Whimsy, Irony, and Subversion by Patrick C. Hogan, The Art of Play: The New Genre of Interactive Theatre by Gary Izzo, or Playing with the Dark Side: Video Games and the Demonization of Children's Culture by James D. Ivory. You can also watch some documentaries or videos that explore the examples and effects of dark play, such as Catfish by Henry Joost and Ariel Schulman, The Great Hack by Karim Amer and Jehane Noujaim, or Ted Talk: The Dark Side of Play by David Chalmers.



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